AI Insights · Timothy · April 2023
Top 5 Third Person Games in Netherlands Q1 2023
Discover the performance trends of the top 5 third person games in the Netherlands during Q1 2023, including weekly downloads, revenue, and active users.
In Q1 2023, the top 5 third person games on a unified platform in the Netherlands showed notable trends in weekly downloads, revenue, and active users. This data, gathered by Sensor Tower, provides insights into the performance of these popular games.
PUBG MOBILE from Tencent Mobile International Limited saw a significant increase in weekly revenue, peaking at around $63.9K in the week of March 20. Weekly downloads experienced a mid-quarter rise, reaching approximately 6.2K in the week of March 13. Active users remained relatively stable, fluctuating between 70K to 79K throughout the quarter.
Guns of Glory: Lost Island by FunPlus International AG had a steady weekly revenue, averaging around $28K to $35K. Weekly downloads showed a notable increase towards the end of the quarter, peaking at approximately 1.6K in the week of March 27. Active users varied, with a noticeable dip mid-quarter but recovering to around 2.9K by the end of March.
Genshin Impact from COGNOSPHERE PTE. LTD. exhibited fluctuating weekly revenue, reaching a high of about $52.6K in mid-January. Downloads remained relatively consistent, hovering around 1.4K to 3K. Active users saw minor fluctuations, maintaining a range between 31K to 39K throughout the quarter.
Summoners War by Com2uS Corp. experienced a notable spike in weekly revenue, hitting approximately $43.1K in the week of February 27. Downloads remained low but steady, with a slight increase towards the end of the quarter. Active users showed a downward trend, decreasing from around 6.5K to 4.4K by mid-March before slightly recovering.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. had varied weekly revenue, with a peak of about $79.6K at the end of December. Weekly downloads were relatively stable, peaking at 853 in mid-March. Active users remained consistent, fluctuating between 7K to 8K throughout the quarter.
For more detailed insights into the performance of these and other apps, visit Sensor Tower.